Ships
Sloop — 60 hull, 25% evasion, starting ship. Fast and slippery. Low hull, high evasion.
Brigantine — 100 hull, 15% evasion, 350 gold. The workhorse. Balanced hull and handling.
Galleon — 160 hull, 5% evasion, 900 gold. A floating fortress. Slow — monsters notice you.
Upgrade tracks
Hull Plating — +15 max hull per level, 40 gold × level, max level 5.
Cannons — +4 cannon damage per level, 50 gold × level, max level 5.
Ram — +4 ram damage per level, 45 gold × level, max level 5.
Switching ships
Refunds 50% of gold spent on upgrades, then resets every track to 0 and sets hull to the new ship's base.